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    <title>Project on Nikhil&#39;s blog</title>
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    <description>Recent content in Project on Nikhil&#39;s blog</description>
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      <title>Your Jabber ID as your Persona identity</title>
      <link>https://master--suspicious-stonebraker-7d2d21.netlify.app/post/2013/your-jabber-id-as-your-persona-identity/</link>
      <pubDate>Wed, 15 May 2013 15:11:00 +0000</pubDate>
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      <description>(This is NOT an official Mozilla project and does not in any way reflect the views of my employer.)&#xA;Mozilla Persona is a way for users to use their e-mail ID as their identity on the web. While cool, it will only really take off when existing services that people use become Identity Providers. XMPP (Jabber) is a widely deployed IM protocol whose IDs look like e-mail and it is a secure, federated system in alignment with Persona&amp;#8217;s goals.</description>
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      <title>Synapse 2011: Behind the website</title>
      <link>https://master--suspicious-stonebraker-7d2d21.netlify.app/post/2010/synapse-2011-behind-website/</link>
      <pubDate>Thu, 09 Dec 2010 19:26:00 +0000</pubDate>
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      <description>The Synapse website undergoes a over-haul every year to stay in sync with the theme for that year. Since the last year, I&amp;rsquo;ve been the webmaster and programmer for the website. Which means I do all the HTML/CSS/JS/PHP/SQL dirty work.&#xA;This year&amp;rsquo;s theme for Synapse is &amp;ldquo;Silver Screen&amp;rdquo;, having to do with legendary movies and so on. Their is always the need to bring something new to the website, something that differentiates it from a normal website.</description>
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      <title>Reworked Graffiti&#39;s first render</title>
      <link>https://master--suspicious-stonebraker-7d2d21.netlify.app/post/2008/reworked-graffitis-first-render/</link>
      <pubDate>Wed, 27 Aug 2008 20:47:00 +0000</pubDate>
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      <description>After quite a few weeks of work, Graffiti has (again) reached the stage where it can render it&#39;s first words. It&#39;s now at 488 lines of code, of which the CSS related stuff itself comes in at 288 lines! There is no word wrapping yet, or any layout logic. I&#39;ve been busy fixing quite a few bugs in the CSS overlays and so on.&#xA;This is how you would use it.</description>
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      <title>Graffiti</title>
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      <pubDate>Sun, 29 Jun 2008 20:45:00 +0000</pubDate>
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      <description>A new project of mine is Graffiti, a library over Pygame which allows application developers to write HTML and some CSS-like styling information and let Graffiti manage styling and rendering. It&#39;s no Gecko. Just something to solve an itch of handling word wrapping and styling in raw Pygame/SDL. The distinction between CSS and CSS-like is important and will be explained later. Write now I&#39;m just on basic API design with no CSS parser, and all styles currently encoded in source.</description>
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      <title>No, my code is not stagnating</title>
      <link>https://master--suspicious-stonebraker-7d2d21.netlify.app/post/2007/no-my-code-is-not-stagnating/</link>
      <pubDate>Sat, 24 Nov 2007 21:42:00 +0000</pubDate>
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      <description> Though it does seem like that, since I haven&#39;t posted about any development in weeks.&#xA;I&#39;ve been working on a game in C++/SDL and its taking some time since this is the first time I&#39;m building something with levels and passcodes and stuff. It&#39;s not going to be anything extraordinary, but it will take about 2 weeks more. </description>
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      <title>Pixelframe Preview</title>
      <link>https://master--suspicious-stonebraker-7d2d21.netlify.app/post/2007/pixelframe-preview/</link>
      <pubDate>Sun, 08 Apr 2007 19:52:00 +0000</pubDate>
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      <description> As Pixelframe is nearing completion I have uploaded a pre-alpha not as a download but as a demo. Most of the features are complete. The few remaining are sorting out bugs and writing some documentation. To see the demo with two galleries try these links&#xA;http://22bits.exofire.net/demos/pixelframe/client/?album=Wallpapershttp://22bits.exofire.net/demos/pixelframe/client/?album=InkscapeIf you have comments about improvements, please post them below. </description>
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      <title>Introducing Pixelframe</title>
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      <pubDate>Sun, 18 Mar 2007 12:01:00 +0000</pubDate>
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      <description>In Trac(k)ing I mentioned the &#34;secret project&#34; I was working on. Well I have decided its time to let the world know what it is, even though its not finished yet.&#xA;Its called Pixelframe.&#xA;Pixelframe is meant to be a lightweight image gallery. It uses PHP for the backend and my custom javascript toolkit ( called Juice ) for frontend effects and ajax requests. Juice will also be released seperately once it is done.</description>
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